![]() ![]() It's actually pretty cool system because it gives you more exploration from the same map and because it also exploits the time managing system - you have to plan what you're doing decently if you want to get anywhere on the right time.įinally, the best part of SoJ is combat. ![]() If you actually know what you're doing, it gets pretty hard to run out of time, though, but that's, like, on a second walkthrough and most of the games are like this on a second walkthrough.Īnother thing worth mentioning is dynamically changing time - like, all of the areas have four types of tiles and monsters made for them, for the morning-day-evening-night times, the monsters differ significantly between the times and some of the quests or quest related NPCs or places may appear only during one of the times. And this limit is decently used, giving you lots of choices, like, do you want to train (training takes a lot of time which, obviously, goes towards the counter) or are you afraid of getting too late? Will you use generic shop items or will you order custom ones, once again, having to spend time on them? Etc., etc. ![]() First, the game has a time limit - like, your hero starts in total depression and if you will not move his ass quickly enough, he'll just lose the will to go further and the game will end. ![]() Like, yeah, it's kinda horrible since it features FUCKING FURRIES and is more philosophical than Planescape: Torment (and not in a good way, I'm afraid - it's totally Ayn Randish and gets shoved down on you in least elegant ways possible) and ending is kinda overblown on many untold levels, but what is actually good in this game is the gameplay and that is what matters. Not that it actually matters, though, the game is certainly not worse due to this and it would be pointless to create a thread just for ohrpgce games, but you know, you need to mention it just for formalities.Īnother decent ohrpgce game (I'm already prepared for the incoming flak, oh yeah) is Sword of Jade. Just FYI, Barkley was not made on RPG Maker - it uses ohrpgce, a different rpg creation engine. ![]()
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